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Saturday, January 14, 2012

Modern Warfare 3 Tips And Cheats Xbox360

Gold camo
Reach Level 31 in Multiplayer mode for a weapon by getting 1,000 kills with it to unlock the Gold camo for the weapon.


  • Secret killstreak
    Get a 25 (24 with Hardline) killstreak using only your gun/knife/equipment (killstreak kills do not count) to get a M.O.A.B. (Mother Of All Bombs). When activated, it will kill all enemies on the map, no matter where they are, as well as disable the enemy's equipment, electronics, and pointstreaks for one minute. Additionally, the team with the person who calls in a M.O.A.B. will get double XP for the rest of the match.

  • Easy XP
    Once you reach Level 20 in Multiplayer mode, use the Specialist Killstreak package to get a lot of extra XP. Create a class with the Hardline perk and use the Specialist Killstreak package. You will get extra points at kills 1, 3, 5, and 7. It will also help you complete the perk's challenges and the Specialist challenges for each perk. You will be completing the perks, and each perk has a Specialist perk challenge to it. For example, if at one kill you unlock Assassin, you will be completing Assassin challenges while also completing the "Assassin" Specialist challenge. You will get a lot of XP as you complete these challenges in addition to the 200 XP you get for kills 1, 3, 5, and 7 each time. This works best in modes where you get a lot of kills. Additionally, you get extra points for kills 8, 9, 10, etc. as long as you have all the perks enabled and have not died.

  • Easy Blast Shield Pro
    Throw a Flash or Concussion grenade at the wall so it bounces back at you and stuns you. It will be counted as deflecting an explosion for the Blast Shield Pro. Note: This glitch was done on an unpatched version of the game.

  • Easy SitRep Pro
    Once you unlock the Trophy System tactical equipment, assign it to a class, and deploy it. Then, knife it, and it will count towards destroyed enemy equipment for the SitRep Pro. Note: This glitch was done on an unpatched version of the game.

  • Displaying enemy stealth bombers on mini-map
    At the multiplayer main menu, select "Options", then enable the "Color Blind Assist" option to have enemy stealth bombers displayed on the mini-map in orange.

  • Reducing lag
    At the multiplayer main menu, select "Options", then disable the "Theater Recording" option to help reduce lag during online games.

  • Multiplayer unlockables
    Reach the indicated level in Multiplayer mode to unlock the corresponding weapon, perk, equipment, or killstreak/deathstreak:
      Level 5: Throwing Knife
      Level 6: SCAR-L (assault rifle)
      Level 8: SPAS-12 (shotgun)
      Level 10: P99 (handgun)
      Level 11: Blind Eye perk
      Level 12: Dragunov (sniper)
      Level 13: Scrambler (tactical)
      Level 14: PKP Pecheneg (LMG)
      Level 15: Hardline perk
      Level 15: Revenge (death streak)
      Level 16: MP9 (machine pistol)
      Level 18: CM901 (assault rifle)
      Level 19: Sitrep perk
      Level 20: Specialist (strike package)
      Level 21: EMP Grenade (tactical)
      Level 22: A550 (sniper)
      Level 22: Extreme Conditioning perk
      Level 24: Javelin (launcher)
      Level 26: AA-12 (shotgun)
      Level 27: Assassin perk
      Level 28: PP90M1 (SMG)
      Level 29: Smoke Grenade (tactical)
      Level 30: MP412 (handgun)
      Level 30: Steady Aim perk
      Level 32: Type 95 (assault rifle)
      Level 32: Final Stand (death streak)
      Level 36: Skorpion (M. Pistol)
      Level 37: Bouncing Betty (anti personnel mine)
      Level 38: P90 (SMG)
      Level 39: Scavenger perk
      Level 40: Stinger (Launcher; vehicle lock-on only)
      Level 42: G36C (assault rifle)
      Level 44: RSASS (sniper)
      Level 45: Trophy System (deflects enemy explosives/missiles)
      Level 46: .44 Magnum (handgun)
      Level 47: Overkill perk
      Level 48: Striker (shotgun)
      Level 50: ACR 6.8 (assault rifle)
      Level 51: Martyrdom (death streak)
      Level 52: XM25 (launcher)
      Level 53: Claymore (anti personnel mine)
      Level 54: MK46 (LMG)
      Level 55: Dead Silence perk
      Level 56: PM9 (SMG)
      Level 57: Dead Man's Hand (death streak)
      Level 58: Five Seven (handgun)
      Level 60: MK14 (assault rifle)
      Level 61: Tactical Insertion (marker to place your next re-spawn)
      Level 62: Model 1887 (shotgun)
      Level 64: M320 GLM (launcher)
      Level 66: MSR (sniper)
      Level 68: AK-47 (assault rifle)
      Level 69: C4 Explosives
      Level 70: G18 (machine pistol)
      Level 71: Hollow Points (death streak)
      Level 72: M60E4 (LMG)
      Level 74: MP7 (SMG)
      Level 76: Desert Eagle (handgun)
      Level 77: Portable Radar (shows enemy movement within its radius)
      Level 78: FAD (assault rifle)
      Level 80: RPG-7 (launcher)

  • Prestige rewards
    Reach Level 80 in Multiplayer mode to unlock Prestige mode and the Prestige Shop. Each time you Prestige, you will get one Prestige token. You can use the token in the Prestige Shop to unlock one of the following bonuses or save it for use later. There are a total of ten Prestige ranks. Once you reach the tenth Prestige, you will have the ability to reset all your stats and progress and start over again. You will also unlock exclusive titles and emblems when you reach certain Prestiges, which will never be reset. Note: You can also earn Prestige tokens by Prestiging in Call Of Duty: Black OpsCall Of Duty: Modern Warfare 2Call Of Duty: World At War, and Call Of Duty 4: Modern Warfare. Additionally, the Prestige Shop will automatically be unlocked from the start if you have a Prestige token from Prestiging in one of the four listed Call Of Duty games.
      1. Extra Custom Class
      2. Double XP (2 hours)
      3. Double Weapon XP (2 hours)
      4. Regular Package (title and emblem)
      5. Unlock Gear (unlock a weapon, equipment, or perk permanently, no matter how many times you Prestige; available after the 1st Prestige)
      6. Hardened Package (title and emblem; reach 5th Prestige)
      7. Veteran Package (title and emblem; reach 10th Prestige)
      8. Reset All Stats (reach 10th Prestige)



  • Perks
    The following is a list of all perks and their effect:
    Tier 1
    Recon
      Recon: Explosive damage shows target on mini-map
      Recon Pro: Bullet damage shows target on mini-map
    Sleight Of Hand
      Sleight Of Hand: Faster reloading
      Sleight Of Hand Pro: Switch weapons quicker
    Blind Eye
      Blind Eye: Undetectable to air support and sentry guns
      Blind Eye Pro: Faster lock-on for launchers, and increased bullet damage to air support and sentries
    Extreme Conditioning
      Extreme Conditioning: Increased sprint time
      Extreme Conditioning Pro: Increased climbing speed
    Scavenger
      Scavenger: Get ammo from dead enemies
      Scavenger Pro: Get more ammo from dead enemies
    Tier 2
    Quickdraw
      Quickdraw: Quicker aiming (ADS)
      Quickdraw Pro: Quicker recovery from using grenade/equipment
    Blast Shield
      Blast Shield: Increased explosive resistance
      Blast Shield Pro: Resistance to flash and concussion grenades
    Hardline
      Hardline: Killstreaks require 1 fewer kill
      Hardline Pro: Two assists count as kill towards killstreaks, and deathstreaks require 1 fewer death
    Assassin
      Assassin: Undetectable by UAV, portable radar, thermal, and heartbeat sensors
      Assassin Pro: Immunity to CUAV and EMP, and no red crosshair or name appears when targeted
    Overkill
      Overkill: Carry two primary weapons; second primary weapon cannot have attachments
      Overkill Pro: Second primary weapon can have two attachments
    Tier 3
    Marksman
      Marksman: Identify enemy targets at long range
      Marksman Pro: Hold breath longer while sniping
    Stalker
      Stalker: Increased movement speed while aiming down the sights (ADS)
      Stalker Pro: Delay enemy claymore explosions
    SitRep
      SitRep: Detect enemy explosives and tactical insertions
      SitRep Pro: Louder enemy footsteps
    Steady Aim
      Steady Aim: Increased hip fire accuracy
      Steady Aim Pro: Weapon is ready faster after sprinting
    Dead Silence
      Dead Silence: Quieter movement, and Recon does not work as well against you
      Dead Silence Pro: No fall damage

  • Proficency
    The following is a list of the proficiencies for weapons and their attribute:
      1. Kick (reduced recoil)
      2. Range (increased range)
      3. Attachments (equip two attachments)
      4. Focus (reduced flinch when shot)
      5. Melee (faster melee)
      6. Stability (reduced sway)
      7. Impact (greater bullet penetration through walls)
      8. Speed (faster movement with weapon equipped)
      9. Damage (shells do more damage; shotgun only)
    Killstreak bonuses
    Get the indicated number of consecutive kills in Multiplayer mode to get the corresponding bonus. Note: The Specialist Strike Package allows you to choose three additional perks. The Support Strike Package does not reset your killstreak after dying.
    Assault Strike Package
      UAV: 3 kills
      Care Package: 4 kills
      I.M.S. (Intelligent Munitions System): 5 kills
      Predator Missile: 5 kills
      Sentry Gun: 5 kills
      Precision Airstrike: 6 kills
      Attack Helicopter: 7 kills
      Strafe Run: 9 kills
      Little Big Guard: 9 kills
      Reaper: 9 kills
      Assault Drone: 10 kills
      AC-130: 12 kills
      Pave Low: 12 kills
      Juggernaut: 15 kills
      Osprey Gunner: 17 kills
    Specialist Strike Package
      One extra perk: 2 kills
      Two extra perks: 4 kills
      Three extra perks: 6 kills
      All perks: 8 kills
    Support Strike Package
      UAV: 4 kills
      Counter-UAV: 5 kills
      Ballistic Vests: 5 kills
      Airdrop Trap: 5 kills
      Sam Turret: 8 kills
      Recon Drone: 10 kills
      Advanced UAV: 12 kills
      Remote Turret: 12 kills
      Stealth Bomber: 14 kills
      EMP: 18 kills
      Juggernaut Recon: 18 kills
      Escort Airdrop: 18 kills



    Deathstreak bonuses
    Die the indicated number of times in Multiplayer mode to get the corresponding bonus:
      Final Stand: 4 deaths (unlocked at Level 32; enter Last Stand mode after dying with your primary weapon)
      Juiced: 4 deaths (move faster for 7.5 seconds after spawning)
      Martyrdom: 4 deaths (unlocked at Level 51; drop a live grenade after dying)
      Dead Man's Hand: 5 deaths (unlocked at Level 57; enter Last Stand mode after dying with C4 equipped)
      Hollow Points: 5 deaths (unlocked at Level 71; bullets cause more damage for one kill)
      Revenge: 5 deaths (see position of last enemy that killed you on mini-map)




  • Weapons, attachments, equipment, and camouflage
    The following is a list of the primary weapons, secondary weapons, attachments, equipment, and camouflage in the game, along with the level they are unlocked at in Multiplayer mode:
    Assault Rifles
      M4A1
      M16A4 - 3 round burst
      SCAR-L
      CM901
      TYPE 95 - 3 round burst (Level 32)
      G36c (Level 42)
      ACR 6.8 (Level 50)
      MK14 - Semi-automatic (Level 60)
      AK-47 (Level 68)
      FAD (Level 78)
    Sub Machine Guns
      MP5
      UMP45
      PP90M1
      P90 (Level 38)
      PM-9 (Level 56)
      MP7 (Level 74)
    Light Machine Guns
      L86 LSW
      MG36
      PKP Pecheneg
      MK46 (Level 54)
      M60E4 (Level 72)
    Sniper Rifles
      Barrett .50 Cal
      L118A (bolt action, looks similar to the L96 from Call Of Duty: Black Ops)
      Dragunov
      AS50
      RSASS (Level 44)
      MSR (Level 66)
    Shotguns
      USAS 12
      KSG 12
      SPAS 12
      Striker - Semi-auto (Level 48)
      Model 1887 (Level 62)
      AA-12
    Machine Pistols
      FMG9
      MP9
      Skorpion (Level 36)
      G18 (Level 70)
    Handguns
      USP .45
      P99
      MP412
      .44 Magnum (Level 46)
      Five Seven (Level 58)
      Desert Eagle (Level 76)
    Launchers
      SMAW
      Javelin
      Stinger (Level 40)
      XM25 (Level 52)
      M320 GLM (Level 64)
      RPG (Level 80)
    Lethal
      Frag Grenade
      Semtex Grenade
      Throwing Knife
      Bouncing Betty Grenade (Level 37)
      Claymore (Level 53)
      C4 (Level 69)
    Tactical
      Flash Grenade
      Concussion Grenade
      Scrambler (like a Jammer)
      EMP Grenade
      Smoke Grenade
      Trophy System (tripod sensor that deflects explosive sent in its direction) (Level 45)
      Tactical Insert (Level 61)
      Portable Radar (Level 77)
    Attachments
      Red Dot Sight
      Silencer
      Grenade Launcher
      ACOG
      Heartbeat Sensor
      Hybrid Sight
      Extended Magazines
      Thermal Scope
      Rapid Fire
      Hamr Scope
      Holographic Sight
      Grip
      Variable Zoom Scope
    Camouflage



    • Classic
      Snow
      Multicam
      Digital Urban
      Hex
      Choco
      Snake
      Blue
      Red
      Autumn
      Gold

    Easy "Birdie" achievement
    The best place to get the "Birdie" achievement is on the "Carbon" map in Special Ops Survival mode when two helicopters spawn in Round 6. Before reaching Round 6, buy 10 claymores and a turret. In total, you should have at least $10,000 at the end of Round 5. Go to the air support crate inside the building, and secure the area with your turret and claymores before starting Round 6. Then, start Round 6, and use Predator missiles to destroy the helicopters ($2,500 per missile). Stay in cover where no enemies can see you. You will get the "Birdie" achievement after shooting down the second helicopter as long as you took no damage at all during the round.

    Easy "Get Rich Or Die Trying" achievement
    Instead of trying to save up $50,000 by playing solo, play a Special Ops Survival map with two players. Once both players have a total sum of $50,000, go to the shop, and have one player give the other enough money so they have $50,000 to get the "Get Rich Or Die Trying" achievement. Then, give the other player enough money so they have $50,000 and get the achievement as well.




  • Easy "Jack The Ripper" achievement
    In the "Stronghold" mission, when Price tells you to turn your night-vision on and he turns off the lights, quickly run around knifing the enemies to get the "Jack The Ripper" achievement.

  • Easy "Strike" achievement
    At the beginning of the "Persona Non Grata" mission, after leaving the starting area and going down a set of stairs, you will reach a large courtyard. Run to the left side, and kill the enemies that are in your way. Six enemies will come out of an alleyway and stop in front of a door. Cook a frag grenade, then throw it in-between them, and you should get the "Strike" achievement. If you do not kill five of them and get the "Strike" achievement, simply reload the checkpoint and keep trying until you get it.














  • In the "Return To Sender" mission, when you see a bunch of enemies run across the screen from right to left during the sandstorm (when Echo Team says "We've located Nikolai's chopper. It's a half click south of your position."), reload the checkpoint, then throw a flash bang at them, and toss a frag grenade to kill them all and get the "Strike" achievement.

  • Achievements
    Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
      Back in the Fight (5 points): Start the Single Player Campaign on any difficulty.
      Too Big to Fail (10 points): Destroy the Jamming Tower. Complete "Black Tuesday" on any difficulty.
      Wet Work (10 points): Take back New York Harbor. Complete "Hunter Killer" on any difficulty.
      Carpe Diem (10 points): Escape the mountain safe house. Complete "Persona Non Grata" on any difficulty.
      Frequent Flyer (10 points): Defend the Russian President. Complete "Turbulence" on any difficulty.
      Up to No Good (10 points): Infiltrate the village. Complete "Back on the Grid" on any difficulty.
      One Way Ticket (10 points): Make it to Westminster. Complete "Mind the Gap" on any difficulty.
      Welcome to WW3 (10 points): Save the US Vice President. Complete "Goalpost" on any difficulty.
      Sandstorm! (10 points): Assault the shipping company. Complete "Return to Sender" on any difficulty.
      Back Seat Driver (10 points): Track down Volk. Complete "Bag and Drag" on any difficulty.
      We'll Always Have Paris (10 points): Escape Paris with Volk. Complete "Iron Lady" on any difficulty.
      Vive la Révolution! (10 points): Reach the church. Complete "Eye of the Storm" on any difficulty.
      Requiem (10 points): Escape the city. Complete "Blood Brothers" on any difficulty.
      Storm the Castle (10 points): Discover Makarov's next move. Complete "Stronghold" on any difficulty.
      Bad First Date (10 points): Find the girl. Complete "Scorched Earth" on any difficulty.
      Diamond in the Rough (10 points): Rescue the Russian President. Complete "Down the Rabbit Hole" on any difficulty.
      The Big Apple (25 points): Complete "Black Tuesday" and "Hunter Killer" on Veteran difficulty.
      Out of the Frying Pan... (25 points): Complete "Persona Non Grata", "Turbulence", and "Back on the Grid" on Veteran difficulty.
      Payback (25 points): Complete "Mind the Gap", "Goalpost", and "Return to Sender" on Veteran difficulty.
      City of Lights (25 points): Complete "Bag and Drag" and "Iron Lady" on Veteran difficulty.
      The Darkest Hour (25 points): Complete "Eye of the Storm", "Blood Brothers", and "Stronghold" on Veteran difficulty.
      This is the End (25 points): Complete "Scorched Earth", "Down the Rabbit Hole", and "Dust to Dust" on Veteran difficulty.
      Who Dares Wins (40 points): Complete the campaign on any difficulty.
      The Best of the Best (100 points): Complete the campaign on Hardened or Veteran difficulty.
      Strike! (20 points): Kill 5 enemies with a single grenade in Single Player or Special Ops.
      Jack the Ripper (20 points): Melee 5 enemies in a row in Single Player or Special Ops.
      Informant (20 points): Collect 22 Intel Items.
      Scout Leader (35 points): Collect 46 Intel Items.
      This Is My Boomstick (20 points): Kill 30 enemies with the XM25 in "Black Tuesday."
      What Goes Up... (20 points): Destroy all the choppers with only the UGV's grenade launcher in "Persona Non Grata."
      For Whom the Shell Tolls (20 points): Destroy all targets during the mortar sequence with only 4 shells in "Back on the Grid."
      Kill Box (20 points): Kill 20 enemies with the Chopper Gunner in a single run in "Return to Sender."
      Danger Close (20 points): Take down a chopper with an AC-130 smoke grenade in "Bag and Drag."
      Ménage à Trois (20 points): Destroy 3 tanks with a single 105mm shot in "Iron Lady."
      Nein (20 points): Kill 9 enemies with A-10 strafing runs in "Scorched Earth."
      50/50 (20 points): Complete a Special Ops Mission Mode game with the same number of kills as your partner.
      Birdie (20 points): Kill 2 enemy helicopters without getting hit in a Special Ops Survival game.
      Serrated Edge (15 points): Finish a Juggernaut with a knife in Special Ops.
      Arms Dealer (20 points): Buy all items from the Survival Weapon Armory.
      Danger Zone (20 points): Buy all items from the Survival Air Support Armory.
      Defense Spending (20 points): Buy all items from the Survival Equipment Armory.
      Get Rich or Die Trying (25 points): Have $50,000 current balance in a Special Ops Survival game.
      I Live (10 points): Survive 1 wave in a Special Ops Survival game.
      Survivor (20 points): Reach Wave 10 in each mission of Special Ops Survival mode.
      Unstoppable (40 points): Reach Wave 15 in each mission of Special Ops Survival mode.
      No Assistance Required (20 points): Complete a Special Ops Mission Mode game on Hardened or Veteran with no player getting downed.
      Brag Rags (10 points): Earn 1 star in Special Ops Mission Mode.
      Tactician (20 points): Earn 1 star in each mission of Special Ops Mission Mode.
      Overachiever (40 points): Earn 48 stars in Special Ops Mission Mode.
    Additionally, there is one secret achievement:
      Flight Attendant (20 points): Kill all 5 enemies during the zero-g sequence in "Turbulence."





















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